How is the casino's content managed?
From the admin panel, without a release. The lobby is built from game categories the operator creates and orders; banners, promotions and a game of the week are placed on the home and casino pages; games can be hidden from the catalogue in about a minute.
Each category has an icon, a name in every language and switches for the home page, the casino lobby and search; featured games are starred to appear before the category is opened, and a category can be marked as the one bonus money may be wagered on. Between categories sit blocks — providers, latest wins, tournaments, a random game — each with its own look.
Banners come in a carousel, small and tall tiles, and a game-of-the-week card that is either picked by hand or filled automatically with the week's GGR leader. Each has separate desktop and mobile images, text per language, a button action and a countdown.
Hiding a game removes it from the lobby, search and direct launch without interrupting sessions already running, and the panel first shows which bonuses and tournaments depend on it. The catalogue itself is on game providers.

